New Year’s report


I somehow managed to leave this blog unattended for six months. I shall submit the feat as a Steam achievement. Maybe. And yet, there are lots of things to write. They added up, tiny bit after tiny bit, and I was being guilty of wanting to wait a little more …

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Ugly stuff granted, but stuff nonetheless.

Hi there everyone ! Remember, two weeks ago, I was pursuing the goal of displaying a few avatars that would react to networked inputs (over UDP). I repeatedly ran into solid walls when trying to implement network stuff, timing stuff, rendering stuff, math stuff, terrain stuff… and could not meet …

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