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Fa Nacht
A dev report for NeREIDS
 
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Shifting to lists

I realize this post is a bit “raw”, since I didn’t take the time to explain all the concepts here. Read further only if you’re a programmer, or at your peril. As stated in that long awaited progress report, I experienced some major re-shifting of my way of thinking about …

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Fa July 5, 2014 July 9, 2014NeREIDS, NeREIDS technical Generic, Lists, Programming, Sparse, Structure of Arrays 0
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    3D C++ Carmack Deferred rendering Direct3D 11 error 10054 Fellow coders Game development Game Programming Generic Geomesh Icosahedron Indie Libraries Lighting Lisp Lists NeREIDS Networking Parallel computing PBR Procedural generation Procrastination Programming Reliable authentication Rendering Report Scattering Scripting Sparse Structure of Arrays Technical Tectonics Terrain Time Synchronization UDP Windows clocks
  • Recent Posts

    • New Year’s report
    • Switching to Lis…P
    • What’s going on
    • Shifting to lists
    • Small steps towards a real update
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    • Philippe on About Me
    • Veta on A work of netweek. Or close enough.
    • New Year’s report – Fa Nacht on What’s going on
    • New Year’s report – Fa Nacht on Small steps towards a real update
    • New Year’s report. – Fa Nacht on Switching to Lis…P
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